Status of LuxMax

Some of you readers might already know I’m the main developer of LuxMax. The current status is very positive, I’ve released several stable versions now and added  a lot of new shaders. The biggest improvement is stability, now you can leave the renders for days without any memory leak or such. Also the new shaders […]


I’m one of those people who always complains about social media and how they own your data and such. So I decided to do something about it (besides complain), so now I’ve set up a Diaspora pod that anyone who wants can use. Diaspora is social media, but you own the data, there are no […]

The quest for cross-platform work-flow follow-up

I wrote a post a while ago, about crossplatform workflow (text editing and code editing etc). The old post is located here: After I wrote that I was still looking into other editors, and the last weeks I’ve been using Spacemacs , and I must admit I like that the best, I now use […]