Customizing blender by compiling from source

There is one small issue in blender that I’ve really disliked, and that is the rounded corners on every GUI item.
I absolutely hate rounded corners, I like it straight and flat.
So today I hunted it down in the source code and fixed it, that’s the beauty of open source – fix it yourself.

You can see the difference in the screen shot here :

remove-round-cornersLeft side is the rounded corners, right side is the GUI with my fix.

The patch has been submitted:

2 thoughts on “Customizing blender by compiling from source

  1. They did not accept the patch though, but I just keep the change on my local version for now.
    They have some major UI updates that’ll come later on, so hopefully they’ll put this fix in there with it then πŸ™‚

Leave a Reply

Your email address will not be published. Required fields are marked *