Customizing blender by compiling from source

There is one small issue in blender that I’ve really disliked, and that is the rounded corners on every GUI item.
I absolutely hate rounded corners, I like it straight and flat.
So today I hunted it down in the source code and fixed it, that’s the beauty of open source – fix it yourself.

You can see the difference in the screen shot here :

remove-round-cornersLeft side is the rounded corners, right side is the GUI with my fix.

The patch has been submitted:

How to find the multipitch route in Åmli at Trogfjell.

11 pitches, 6- grade at the crux, note that several pitches are relatively short in length, that’s why there is 11 pitches, and you can easily walk down the trail from the top when done climbing.

I’ve been climbing a lot at ‘Trogfjell’ in Åmli in South Norway, I heard about the route from a climbing buddy some years ago, I found no info about it, and others have asked me recently as well about it, so I decided to write a bit about it and show where to find the start of the route.

First you simply drive to Åmli ‘city’ center, if you come from south (Kristiansand \ Arendal) then you drive through the city center and drive across the bridge over the river, there is really just 1 bridge there, so you cannot miss it.

When you are over the bridge, go to the right about 50 meters, park by the museum there (white building with parking lot). When you have parked there you’ll see a big sign straight across the road which says ‘Trogfjell’..

That is where the trail starts.

Pack up your gear and head up the trail, follow the path until you reach 3 small open cabins, when you see those you will have to walk straight towards the mountain, there is really no obvious trail there, so just try and find the best path through the brush.

You will then reach a steep incline with boulders, and you’ll see the bottom of the mountain as a clearing, that’s where the route starts.

Sorry for being a bit vague, but there is honestly no obvious way of finding it.

I have marked a map with P for parking, and ‘C’ for cabin (more like a open shelter type thing).

Map location on this link:,8.481732,1549m/data=!3m1!1e3?hl=en

åmli trogfjell path

There is really just 1 bolted route there, its something around 6- at the hardest, its not steep, but at some places it’s really not much to hold on to, bolts are frequent, and some pitches are really short, so it’s a very good place to go if you are trying your first multi-pitch route.

The way down is also easy, because you can just walk the trail back down (walk to the left when you reach the top..)

Here is a view from the mountain, that helps a lot to understand where it is located.
(P = Towards parking, C = cabin)

Blender – wireframe on shaded

There is one thing I really missed when switching from 3dsmax to blender, and that was wire-frame on shaded view-port mode.

This is one feature I used in 3dsmax all the time, for blender you can get the same by installing this script:

If you are new to installing scripts, then create a file, for example ‘’, then copy the text and paste it in there, make sure the indentation is correct, then go to blender’s settings\addons window, select .’install from file’, then point to your script file, enable the listed addon, then click ‘save user settings’.
You can then toggle the wire-frame on shaded mode by going to the object menu, then select ‘Toggle Wire’.

Here is a screenshot of it when it’s enabled:


Steam games for windows that works with Wine on Linux

I frequently test and install games that are in my steam library through wine.
I run wine-staging on debian testing.

I have compiled a list of those who worked, and those that did not, I have included a steam link to each game
so that you easily can go buy\view them.
I update with new games frequently, I tag them with a date too so that you see when it was last updated easily.
I figured I might as well post it here as well, maybe someone finds it useful.

Games that work:

Graviteam Tactics: Operation Star
Battle academy
Close Combat – gateway to caen
Devil Daggers
Divine divinity
Beyond divinity
endless space
Frontline : road to moscow
legend of grimrock II
supreme ruler 1936
supreme ruler ultimate
star ruler 2
Rise of prussia gold
1953 – KGB Unleashed
Arklash: Legacy
MX vs. ATV Reflex
SanctuaryRPG Black edition
Starseed pilgrim
Avadon 2: The corruption
Avdon: The black fortress
Avernum 4
Avernum 5
Avernum 6
Avernum escape from the pit
ship simulator extremes – works with nvidia card, and not on ATI card.

–Updated 12.Nov.2016
The Forest
panzer corps
Stranded deep

–Updated 8.May 2017
Sid Meier’s Civilization III Complete

–Updated 10.May 2017
Dungeon of the Endless
E.Y.E Divine Cybermancy
endless legend
Rise of Prussia Gold
Fallout: New Vegas

–Updated 13.May 2017
Victoria 2 – see notes in comments on how to make it work.
Sid Meier’s Civilization IV: Colonization
Sid Meier’s Civilization IV
Rogue System
fallout tactics
Fallout 2
Dead space (works, but choppy glitchy audio)

–Updated 03.June 2017
Sniper Elite V2
inquisitor – works in wine-staging.
Hearts of iron III – works in wine-staging
SuperPower 2 steam edition
Sins of a solar empire: rebellion

–Updated 11.Nov 2017
The Elder Scrolls III : Morrowind
Polaris sector
Oddworld: Abe’s Oddysee

Games that did not work:

Unclaimed world – crash on launch.
enemy front – crashed during intro, complained about video card.
Galactic Civilizations III – failed to start, missing executable error
Meridian: new world – crash on launch
Out there somewhere – crash on launch
Quake 1 – winsock error during start.
starpoint Gemini 2 – failes to launch crashes.
strategic war in europe – same error as above
stardrive 2 – crash on launch
Eador. Masters of the broken world – fails during initial setup.
off-road drive – does not launch because of .net install.
Operation flashpoint : dragon rising – did not launch

–Updated 12.Nov.2016
DayZ – dependency fails to install, causing game not to launch.

–Updated 8.May 2017
The witcher: enhanced edition – graphical glitches on characters.