Making my next plugin a blender plugin.

I’ve been thinking a lot lately, and I’ve been thinking about starting a new project that I can do for my self that is not related to Luxrender\LuxMax.

I won’t say exactly what it is yet – but it’s a new plugin.
The thing I’ve been thinking of is if I should make it for 3dsmax or blender, and I’ve decided to get more into blender now.
And I want to make my next project for that. I’ve been using linux for 6 years or so, and blender on and off for a long while.

The reason is simply that I want to learn more about the code for blender, and I’ve been working for so long in 3dsmax that I now want to code for something else, and work fully on linux (Debian).

I do not like the way windows is going (in regards with privacy and all that), and I stay away from windows as best I can, but that’s impossible if you work with 3dsmax on a daily basis.

My bread and butter comes from my daily job – I’m a project engineer at National Oilwell Varco, been there for 10 years now.
Currently I work with 3dsmax every day, and I code in c++\c# (I work with realtime simulation).
That part of my life will not change.

But at home  where I also do a lot of coding (check under ‘Software’ in the top menu) I now want to focus on more open source software, and not only 3dsmax as I’ve mostly been doing the past 6 years or so at home.

First now I’ll get blender compiled from source, dig into some of the bugs, see if I can help the blender project out a bit, then move from there and see where it takes me.

I always like to learn new things, and now I want to focus more on linux and blender.

Also – it feels really good to work on a free OS with free software.

The quest for cross-platform work-flow

It’s no secret that I still use windows for development, and I do use visual studio.
Even though I work most of my work day (at the office) in Visual Studio – I try to look at new workflows that
can benefit me both on windows and Linux.

I feel now that I have found a way for me to do this.

I ended up installing Babun on windows , and then install spf13-vim on top of that.
That gives me a great shell to work in on windows, and it gives the exact same feel as if I was on linux,
on linux I use spf13-vim directly in a regular terminal.

I then use this for editing and writing code, both on windows and linux.

I have not yet set up so that I can compile with visual studio through it,
so I just compile in VS (refresh the project when needed, then compile).
But I will look into this as well.

The vim key bindings takes some time to get used to, but the documentation is very good, so you can easily figure out
the various commands for doing things.

Lemote Yeeloong, Loongson mipsel laptop


I’m lucky enough to own a Lemote mipsel laptop.

It’s a expensive and slow piece of hardware, but the reason why I bought it is
because I value privacy, I  value knowing what software I run, and where it’s from, and that
it’s the exact software I installed.

Also the hardware is a bit exotic (if you can call it that).

Everything from the Bios to the OS can be compiled from source code.

I enjoy testing distributions, and I often try different kinds, I’ve mostly been using debian on it, but I now switched to OpenBSD, because debian is dropping mipsel support.

I mostly stay in the terminal on it, so I have it all customized for that.
I can do all the daily stuff on it, code c++, read mail, surf the net – everything you’d expect.

It does not work well for any graphical type of jobs, since the graphics acceleration is poor on it.